In this issue, Young & Holt, along with Joshua’s old friend, Saul have arrived in Fargo to rescue Regina the Red, who may, or may not have been a paramour of Porter’s. She’s set to be hanged in just a couple of days, but the posse needs to get the lay of land in regards to the situation, and learns that justice may not be done.
In this issue, Young & Holt, along with Joshua’s old friend, Saul have left the town of Ortonville and made their way to Fargo, hoping to rescue Porter’s friend, Regina, from the hangman’s noose. But first, they need to get the lay of the land a bit, as well as take care of some other business.
Before we see where they’re at, a bit of a note. In the interest of keeping the story moving, the basic information our posse knows about Fargo has been moved to end of the issue. It can be found around the 50 minute mark. We at the Epitaph do this because, while helpful, it’s not completely pertinent to what happens in this issue.
With all that out of the way, let’s see where they’re at…
In this issue, Young & Holt, along with Joshua’s old friend, Saul find themselves in the woods outside of Ortonville, on the trail of something that has caused a bit of a ruckus. It’s a distraction they don’t need, as Porter is desperate to get to Fargo, in the hopes of rescuing Regina. But as you are well aware, trouble likes to find our posse.
In this issue, Young & Holt find themselves in the blink town of Ortonville, on their way to Fargo. Joshua hopes to find some help from an old friend for Porter’s mission to rescue Regina. Porter gets comfortable in the saloon, and Saul gets to know both members of our posse. And then, as always, something happens.
Hey there. Chris, your Marshal here. I’ve talked before about the cards we use during gameplay, but this file here, cut from when Matt first joined us, does a good job explaining the cards we use and how we use them during gameplay.
We really enjoy using both decks, and it’s a fun exercise in creativity when one is played. As far as how we play, each player receives two plot twist cards, and one Adventure Deck card. The Marshal only receives two Plot Twist Cards, though I have taken an Adventure Deck card on occasion. 🙂
In this issue, Young & Holt wrap up their affairs in town – Joshua agreeing to find Sylvia’s brother Francis in Fargo, and Porter receiving one last gift from H.B.. Then it’s back on the trail to Fargo and the rescue of Porter’s friend Regina, but with a stop for some help in the town of Ortonville, that our heroes hope will be brief.
And a special note – the next few issues have a guest appearance of someone from Joshua’s past. He goes by the name of Saul.
Oh, and one last thing. Stick around until the end of this issue. There may be something waiting for you.
Now, let’s see where they’re at…
If you are interested in the source material for the “Snake Oil” give by H.B. click here.