Looks like our crew has got themselves caught up in something. Whether it’s related to their case, or part of something bigger, or hell, maybe a bit of both, remains to be seen. One thing we do know for sure, is that Grace Gunn is down for the count, and that’s got her three friends shaking more than a soldier on leave in a Tomato Market. And if you know anything about these four, it’s probably about to get worse.
Oh yeah, and one more thing. See we got a contest going on. We’ve got a sleek pair of rats and mice – you know, the bones you roll in those back alleys – that’s dice for the rest of you. It’s a nice set from our chums at Norse Foundry. I’m no snitch, but here’s the deal. Simply leave a review for either this podcast or ‘The Adventures of Young & Holt.’ We’d like 5 stars but times are tough, so as many stars as you can spare. If for some reason your podcatcher doesn’t do them, then check out this tweet and retweet to all your adoring followers. And remember, if you do leave a review, you gotta search for ‘Fear the Boot Actual Play.’
In this issue… Young & Holt are fleeing the carnage they caused at the storage barn used by Reddington. They’re now about to take things a step further as they move to stop the scientist’s plans.
Their pieces are falling into place, so time to see where they’re at…
But before we get to the music, we’re having a contest! We’re giving away a set of Alloy dice from Norse Foundry! From now until 11:59pm on January 10th. Leave a 4 or 5 star review (hey 2020 has been hard, so no one’s perfect) on your podcast place of choice. Grab a screencap and hit your Intrepid Marshal up on Twitter with said screencap.
The saying goes, ‘Seeing is Believing.’ For folks scraping by in Chicago in 1933 if they can’t hold it in their hands, it’s phonus balonus and a waste of their time. But for Grace Gunn, our Shamus and her three compadres they might start seeing things with their peepers they don’t want to believe.
In this issue… Young & Holt are upping the ante against Reddington and his plans in Denver, taking a keen interest in a barn outside of town. With Joshua set up to cover, Porter is about to make a leap into the dark.
So, if he can see, we should find out where’s he’s at…
There’s few things worse than when you’re putting a puzzle together and can’t find all the pieces. It’s like the devil decided to look at all the hard work you put in on that 1000 piece job and then goes and takes pieces 750 and 825 and stuff them deep in the couch cushions, never to be seen again. But for Grace Gunn and crew, they’re still trying to piece together the edges of this little puzzle.
In this issue… With both Joshua and Porter recovering from their personal conversations, it’s time to get down to the business of dealing with Samuel Reddington. And our heroes decide not to waste any time. And with that in mind, neither will we, so… time to see where they’re at…
There’s a lot of strange things in this world. For some folks, they like to say it’s magic, because they don’t understand it. Funny thing is, some of the time – they’re more right than they’d probably want to be. And for Irving Holt and Miles Pike, they’re about to find out that some magic may be darker than a back alley shadow at Midnight.
Oh, and one word of warning, some of the descriptions in this episode, get a little… vivid.
In this issue… While Joshua is busy dealing with an unexpected dinner guest, Porter is about to have a little sit down with Jasmine Whately. A Lovely lady who gifted Porter with what can best be described as a magic card. But I have a feeling they’ll be talking about a lot more.
Well, the cards are dealt, so let’s see where they’re at…
I’m sure you’ve heard about this guy. Went by the name Thomas. Tommy was one of those mooks that you could tell a fishing story to, but if the trout wasn’t in your hands, he wasn’t gonna believe a word you said. And right now, Irving Holt running up against his own Tommy – but he’s just hoping it’s not the one inside his head.