Digging through the lives of a family trapped in a gilded cage.
Selecting the next job and heading to the capital world of the Corraster League.
With the body and facts secure, it’s time to decide the first client’s fate.
Next stop: medical facilities in a system that should be quite a bit safer. Not that life always works out that way.
The first contract: retrieve a body from a mining station and find out just how much a corpse can be worth.
Today, we ditch some stress and get back into gaming by taking a pitstop. Ever wondered about the world of cooking mysteries in the 42nd century? Me neither, but here it is!
NOTE: This was a comedy improv game, so it doesn’t conform to the boundaries we usually put on our content.
A brief stop in the Atnia Cluster before heading to the team’s first deployment.
Concept art for the species mentioned…
Final game prep, group creation, and character creation. In case you’re curious, this is what a Sirini looks like.
Doing a bit of pre-game prep to set some parameters for the game, to make session zero go more smoothly.
Cleaning up a whole lot of dirty laundry.