A battered exploratory vessel finds its way home. Does its survivor deserve a second chance at life?
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A battered exploratory vessel finds its way home. Does its survivor deserve a second chance at life?
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The party begins to assemble the narrative and motivations for the crime, even as it becomes less clear who’s instigating it all.
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The investigation is interrupted by a visit to a doctor of sophontology.
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For this game, we developed a planet that will play an important role in the main story, using The Quiet Year. The images below track the colony ship’s progress over time.
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Digging through the lives of a family trapped in a gilded cage.
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Selecting the next job and heading to the capital world of the Corraster League.
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With the body and facts secure, it’s time to decide the first client’s fate.
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Next stop: medical facilities in a system that should be quite a bit safer. Not that life always works out that way.
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The first contract: retrieve a body from a mining station and find out just how much a corpse can be worth.
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